Dragonlance, Age of Despair
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Dragonlance, Age of Despair

A NWN2 Persistent World
 
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 CNR recepies effectivness

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Valor
Dragon
Dragon
Valor


Posts : 143
Join date : 2011-04-08
Age : 38
Location : Czech Republic

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PostSubject: CNR recepies effectivness   CNR recepies effectivness I_icon_minitimeFri May 06, 2011 5:25 am

I was mildy dissapointed to see something that hard as cobalt armor has only resistance fire 5/-. Its Quite hard armor to craft already and resistance of 5 wont save you. Maybe if armor offered something like 10-15 and helm about 7 (of course they dont stack but helm should protect less right?) It would be much more rewarding
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Posts : 172
Join date : 2009-03-21
Age : 42
Location : Massachusetts

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PostSubject: Re: CNR recepies effectivness   CNR recepies effectivness I_icon_minitimeSat May 07, 2011 3:23 am

5/- is pretty good for a low magic world. I may review them and give them a small bump.. or perhaps make it a chance bonus like (3/- to 10/-). That way perfect crafted items become something special and will be worth more.
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Valor
Dragon
Dragon
Valor


Posts : 143
Join date : 2011-04-08
Age : 38
Location : Czech Republic

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PostSubject: Re: CNR recepies effectivness   CNR recepies effectivness I_icon_minitimeSat May 07, 2011 6:33 am

Well if mage throws fireball then its 10d6 damage .. absorbin 5 from it wont help you even a tiny bit ... but absorbing 15 would be major part. Best would be is separate parts reductions would stack .. so wearing helmet,armor and cobalt shield would give you a total 15-20 resistance lets say. Sadly NWN2 engine does not support that so unles you can have workaround ...

Also some random factor would be really good. So You can make a better and worse pieces, if you could implement such thing in all crafts that would be perfect Smile
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Valor
Dragon
Dragon
Valor


Posts : 143
Join date : 2011-04-08
Age : 38
Location : Czech Republic

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PostSubject: Re: CNR recepies effectivness   CNR recepies effectivness I_icon_minitimeSun May 15, 2011 4:59 pm

Well i was told that Bludgeoning resistance doesnt work due to NWN2 bug. Maybe it would be possible to change it to something? Like Bonus HPs? Lets say 10 for chainshirt and up to 20-25 for fullplate?
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Posts : 172
Join date : 2009-03-21
Age : 42
Location : Massachusetts

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PostSubject: Re: CNR recepies effectivness   CNR recepies effectivness I_icon_minitimeSun May 15, 2011 9:24 pm

I will add a review of the cnr products to my to do list.
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PostSubject: Re: CNR recepies effectivness   CNR recepies effectivness I_icon_minitime

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